Unfortunately, the new chain-reactions of this sequel are a bit too much and take away from the overall simplistic nature of the game. Still, it's always been a favorite of mine. Pretty nifty.īust-a-Move isn't entirely a puzzle game, since it still requires quick hand-eye coordination of a shooter. And with the DexDrive, you can download your buddies' own levels off the Net. See if your friends can beat your best designs. Causing one side's bubbles to disappear will lower the other side, and you'll need to keep a healthy balance before one side drops beyond the line.Īlso included is the ability to make your own boards and save them to a memory card. In the single player rounds, pulleys enter into the design ¿ two sides of a rope have their own set of bubbles. In a successful chain reaction, you can potentially wipe your board clean of all the bubbles. New to the series are Chain Reactions, where in VS mode (against the CPU or another player), if you cause a few bubbles to fall from your stack, the falling bubbles will seek out two of its own color and connect with them, making them disappear as well. The idea has gotten a few enhancements in each of the sequels, and Bust-A-Move 4 adds a handful as well. Problem is, the stack of bubbles falls down a notch every few turns, and if a bubble falls passed the bottom of the board, it's game over. If you do, they disappear, sometimes causing a few to fall. One by one you toss colored bubbles up to the stack, trying to connect three bubbles of the same color. Bust-a-Move 4 (Acclaim will be releasing Bust-a-Move 3 as Bust-a-Move '99 next year) builds on the successful design of the first two games, where you're given a stack of bubbles of different colors.
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